@startuml
sprite $file_zipper [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000018CDDDDDDDDDDDDDA004000000000000000000
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000000003FFFFFFFFDDDFFFFFFB008FB0000000000000000
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00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
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00000003FFFFFA0000000007FFFFFFFFFFFFFFFF40000000
00000003FFFFF60026663002FFFFFFFFFFFFFFFF40000000
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00000003FFFFF400EFFFF200FFFFFFFFFFFFFFFF40000000
00000003FFFFF70015552003FFFFFFFFFFFFFFFF40000000
00000003FFFFFD000000000AFFFFFFFFFFFFFFFF40000000
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00000003FFFFFFFA100008FFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFCABFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
0000000001BFFFFFFFFFFFFFFFFFFFFFFFFFFC2000000000
000000000002677777777777777777777776300000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_FILE_ZIPPER(_alias) ENTITY(rectangle,black,file_zipper,_alias,FA6 FILE_ZIPPER)
!define FA6_FILE_ZIPPER(_alias, _label) ENTITY(rectangle,black,file_zipper,_label, _alias,FA6 FILE_ZIPPER)
!define FA6_FILE_ZIPPER(_alias, _label, _shape) ENTITY(_shape,black,file_zipper,_label, _alias,FA6 FILE_ZIPPER)
!define FA6_FILE_ZIPPER(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_zipper,_label, _alias,FA6 FILE_ZIPPER)
skinparam folderBackgroundColor<<FA6 FILE_ZIPPER>> White
@enduml